Brief
Read the active objective and decide which job ends the run.
How to play · first-run plan
Your crew has roughly 20 minutes to collect data, scavenge useful items, repair the van, and escape before the EF5 arrives. Treat time, inventory space, and crew location as one shared problem: split with a purpose, return repair-critical finds early, and set a regroup rule before the storm becomes the plan.
The core loop
Read the active objective and decide which job ends the run.
Loot changing locations for information, repair parts, tools, and protection.
Install the required van parts instead of carrying them through the whole match.
Regroup and leave before the EF5 erases routes and safe item access.
Crew plan
| Caller | Tracks the objective, time pressure, and regroup decision |
|---|---|
| Part runner | Prioritizes required van parts and returns them early |
| Tool scout | Finds crowbars, protection items, and route-opening tools |
| Information scout | Handles Field Survey or other data objectives when active |
| Support | Carries recovery or protection items and helps trapped players |
Run order
Choose a time or weather cue that means everyone returns, even if optional loot remains.
Cover more buildings without leaving a solo player unable to carry or rescue efficiently.
A useful van part at the van is progress; a useful van part in a distant inventory is a risk.
Use the crowbar for blocked routes, protection gear for the current hazard, and radios or voice for coordination.
As weather escalates, favor known exits and avoid extending the run for replaceable loot.
Once the van objective and crew state are safe, leave. The last optional building is rarely the win condition.
Common mistakes
Coverage stays low and the same inventory problem gets duplicated across the crew.
The team keeps re-solving an objective it could already have installed.
Players learn that the escape has started only after the route is already dangerous.
Early guides can describe removed limitations, fixed bugs, or locations that changed after launch.
Quick answers
Loot the city, collect information and repair parts, fix the van, and escape before the EF5 reaches the mission area.
Yes. The official Steam listing supports single-player and online co-op, although the developer describes the game as built around co-op chaos.
The official listing describes solo play or online co-op with up to eight total players.
The developer’s current overview describes roughly 20 minutes before the EF5 reaches you.
Evidence desk
Official store listing for platform, release, pricing, player count, and game overview.
Official developer news feed for patches, hotfixes, devlogs, and roadmap statements.
Official August 6 update adding Field Survey, crowbar fence breaking, player statistics, helmet lights, and cause-of-death details.
Official August 20 update with crash, sewage-pit, item, protection, achievement, audio, and balance fixes plus a current known-issues list.
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